useAddPasskey
A custom hook to handle the addition of a passkey to an already authenticated account, which includes executing a mutation with optional parameters.
Import
Usage
import { function useAddPasskey(mutationArgs?: UseAddPasskeyMutationArgs): UseAddPasskeyResultA custom hook to handle the addition of a passkey to an already authenticated account, which includes executing a mutation with optional parameters.
useAddPasskey } from "@account-kit/react";
const { const addPasskey: UseMutateFunction<string[], Error, void | CredentialCreationOptions | undefined, unknown>addPasskey, const isAddingPasskey: booleanisAddingPasskey, const error: Error | nullerror } = function useAddPasskey(mutationArgs?: UseAddPasskeyMutationArgs): UseAddPasskeyResultA custom hook to handle the addition of a passkey to an already authenticated account, which includes executing a mutation with optional parameters.
useAddPasskey({
// these are optional
onSuccess?: ((data: string[], variables: void | CredentialCreationOptions | undefined, context: unknown) => Promise<unknown> | unknown) | undefinedonSuccess: () => {
// do something on success
},
onError?: ((error: Error, variables: void | CredentialCreationOptions | undefined, context: unknown) => Promise<unknown> | unknown) | undefinedonError: (error: Errorerror) => var console: ConsoleThe console
module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers.
The module exports two specific components:
- A
Console
class with methods such as console.log()
, console.error()
and console.warn()
that can be used to write to any Node.js stream. * A global console
instance configured to write to process.stdout
and process.stderr
. The global console
can be used without importing the node:console
module.
Warning: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the note on process I/O
for more information.
Example using the global console
:
const name = 'Will Robinson'; console.warn(`Danger $name! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ```
Example using the `Console` class:
```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err);
myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson'; myConsole.warn(`Danger $name! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
console.Console.error(message?: any, ...optionalParams: any[]): void (+1 overload)Prints to stderr
with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to printf(3)
(the arguments are all passed to util.format()
).
js const code = 5; console.error('error #%d', code); // Prints: error #5, to stderr console.error('error', code); // Prints: error 5, to stderr
If formatting elements (e.g. %d
) are not found in the first string then util.inspect()
is called on each argument and the resulting string values are concatenated. See util.format()
for more information.
error(error: Errorerror),
});
Parameters
mutationArgs
UseAddPasskeyMutationArgs
Optional arguments for the mutation used for adding a passkey. ref
Returns
UseAddPasskeyResult
An object containing the addPasskey
function, addPasskeyAsync
for async execution, a boolean isAddingPasskey
to track the mutation status, and any error encountered. ref